AI Insights · Timothy · January 2023
Top 5 Sandbox Games in Dominican Republic Q4 2022: Unified Platform Performance
Explore how the top 5 sandbox games performed in the Dominican Republic during Q4 2022, based on weekly downloads, revenue, and active users.
The fourth quarter of 2022 saw notable performance trends for the top 5 sandbox games in the Dominican Republic on a unified platform. Here's a detailed look at how these games fared in terms of weekly downloads, revenue, and active users, according to Sensor Tower data.
Roblox
Throughout Q4 2022, Roblox experienced a steady increase in weekly revenue, peaking at approximately $15.4K in the final week of December. Weekly downloads for Roblox showed an upward trend towards the end of the quarter, reaching 33K in the last week of December. The game also saw a consistent rise in weekly active users, growing from 584.6K at the start of the quarter to 638.8K by the end.
Craftsman: Building Craft
Craftsman: Building Craft maintained a steady increase in weekly downloads, starting at 8.7K and peaking at 16.6K in the last week of December. The game also saw growth in weekly active users, beginning at 135.4K and climbing to 157.9K by the end of the quarter.
Block Crazy Robo World
Block Crazy Robo World experienced fluctuating weekly downloads, with a notable peak of 19K in the week of October 24. Weekly active users for this game showed a general upward trend, increasing from 20.2K to 40.3K throughout the quarter.
Block Craft 3D: Building Game
Block Craft 3D: Building Game saw modest weekly revenue figures, with a peak of $42 in the week of November 21. The game's weekly downloads varied, peaking at 7.3K in mid-December. Active users showed a slight decline initially but recovered towards the end of the quarter, reaching 45.4K in the last week of December.
Craft World - Master Block 3D
Craft World - Master Block 3D had a relatively stable performance in weekly downloads, starting at 6.8K and ending at 3.6K. Active users for this game saw a gradual decrease from 33.5K at the beginning of the quarter to 21.4K by the end.
For more detailed insights and data, visit Sensor Tower.